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AI Insights · Timothy · April 2025

Top Educational Games Performance in Croatia Q1 2025

Explore the performance trends of the top educational games on a unified platform in Croatia during the first quarter of 2025, based on data from Sensor Tower.

Top Educational Games Performance in Croatia Q1 2025

In the first quarter of 2025, educational games on a unified platform in Croatia showed varied performance. According to data from Sensor Tower, these top games demonstrated distinct trends in weekly downloads, revenue, and active users.

Lingokids - Play and Learn by Monkimun Inc experienced fluctuations in weekly revenue, peaking at around $724 in early January and maintaining levels above $600 in multiple weeks. Downloads reached a high of approximately 1.4K in late February, while active users showed a consistent upward trend, culminating in roughly 3.3K by the end of February.

LogicLike: Kids Learning Games from Massiana saw its weekly revenue peak at around $244 in early January. Downloads increased significantly mid-quarter, reaching 565 in late February. The app's active users also saw a notable rise, peaking at approximately 629 during the same period.

Keiki Learning games for Kids by BENIPOL LIMITED showed a varied revenue pattern, with a peak of $215 in mid-January. Downloads fluctuated, peaking at 344 in early January, while active users steadily grew, reaching about 741 by late February.

Matific: Math Game from Matific had a revenue peak of $176 in mid-February. Downloads saw an increase to 134 in early February, and active users peaked at 504 around the same time.

Bebi: Baby Games for Preschool by Bebi Family Games maintained stable revenue, with a peak of $132 at the start of the quarter. Downloads were consistent, with a slight increase to 68 in early March. Active users remained steady, peaking at 232 in early March.

For further details and insights on these trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2025