AI Insights · Timothy · April 2025
Top Educational Games Performance in Croatia Q1 2025
Explore the performance trends of the top educational games on a unified platform in Croatia during the first quarter of 2025, based on data from Sensor Tower.
In the first quarter of 2025, educational games on a unified platform in Croatia showed varied performance. According to data from Sensor Tower, these top games demonstrated distinct trends in weekly downloads, revenue, and active users.
Lingokids - Play and Learn by Monkimun Inc experienced fluctuations in weekly revenue, peaking at around $724 in early January and maintaining levels above $600 in multiple weeks. Downloads reached a high of approximately 1.4K in late February, while active users showed a consistent upward trend, culminating in roughly 3.3K by the end of February.
LogicLike: Kids Learning Games from Massiana saw its weekly revenue peak at around $244 in early January. Downloads increased significantly mid-quarter, reaching 565 in late February. The app's active users also saw a notable rise, peaking at approximately 629 during the same period.
Keiki Learning games for Kids by BENIPOL LIMITED showed a varied revenue pattern, with a peak of $215 in mid-January. Downloads fluctuated, peaking at 344 in early January, while active users steadily grew, reaching about 741 by late February.
Matific: Math Game from Matific had a revenue peak of $176 in mid-February. Downloads saw an increase to 134 in early February, and active users peaked at 504 around the same time.
Bebi: Baby Games for Preschool by Bebi Family Games maintained stable revenue, with a peak of $132 at the start of the quarter. Downloads were consistent, with a slight increase to 68 in early March. Active users remained steady, peaking at 232 in early March.
For further details and insights on these trends, visit Sensor Tower.